FC 27 The Grounds: AMPs Consumables & Permanent Masteries Explained

More options to make your pro better.

FC 27 The Grounds Social.webp
FC 27 The Grounds Social.webp

  • Primary Subject: AMPs and Masteries in EA Sports FC 27.
  • Key Update: EA Sports is expanding player builds in The Grounds by introducing temporary, real player-inspired consumables alongside permanent cross-archetype milestone rewards.
  • Status: Confirmed
  • Last Verified: August 5, 2026.
  • Quick Answer: AMPs provide temporary attribute boosts and Signature PlayStyles+ for a set number of matches, while Masteries reward long-term play by unlocking permanent stats that apply across all of your Pro's builds.

The Grounds mode in FC 27 has you create your pro and roam around the open-world map made of three distinctive districts to compete in various modes

Progression for your created players is the same as in Clubs mode previously. There are archetypes and attributes to build them how you want. 

AMPs and Masteries are two new things that have been added to give you more options on how you want to tune your pro. 

Here's everything you need to know about them. 

FC 27 The Grounds AMPs Explained

FC 27 AMPs.webp
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Credit: EA Sports

AMPs are consumable items that provide specific benefits to your active Archetype for a limited time. 

They provide various attribute boosts like +1 in Acceleration and Strength. 

AMPs are not permanent and have a certain duration, like 3 matches. 

There are four tiers of AMPs across two different rarities:

  • Standard Amps
    • Tier 1 - Attribute boosts
    • Tier 2 - Greater Attribute boosts
  • Signature Amps
    • Tier 3 - Greater Attribute boosts, Playstyles, and Perks
    • Tier 4 - Greater Attribute boosts, Playstyles+, and Perks

Signature AMPs are inspired by real-world footballers and ICONs. They provide a greater boost and PS+ that reflect the player that they're based on. 

For example, an AMP inspired by John Arne Riise will give you Power Shot+, as the legendary Norwegian left-back was known for his shot power. 

You can equip up to three AMPs at a time, including two Standard Amps and one Signature Amp. They apply to all stadium matches as well as in-world Rush.

AMPs will be available across The Grounds content and Clubs through Objectives, Live Events, Campaigns, and season progression.

You can buy some directly through the store as well. 

FC 27 The Grounds Masteries Explained

FC 27 Masteries.webp
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Credit: EA Sports

Masteries are permanent boosts to your Archetype in FC 27. By reaching set milestones, you’ll unlock permanent Attribute boosts that carry across all of your builds.

For example, reaching level 10 with a Finisher Archetype unlocks +1 Finishing and +1 Composure to every archetype you use.

Here's what attribute boost you can achieve in each Archetype:

Archetype
Attributes Boosted
Shot Stopper
GK Positioning, GK Reflexes
Sweeper Keeper
GK Handling, GK Diving
Progressor 
Long Passing, Standing Tackle
Boss 
Aggression, Strength
Marauder 
Sliding Tackle, Sprint Speed
Disruptor 
Stamina, Interceptions
Recycler 
Def. Awareness, Short Passing
Maestro 
Reactions, Ball Control
Creator 
Free Kick Accuracy, Vision
Spark 
Crossing, Dribbling
Magician 
Curve, Acceleration
Finisher 
Composure, Finishing
Target 
Balance, Jumping

With Archetypes all unlocked at the start and resets no longer costing coins or consumables, you can chase these Masteries and tinker with your pro when you want without stressing. 

That's everything revealed about AMPs and Masteries in FC 27

For more, check out the details on Ultimate Team changesgameplay improvements, and career mode changes like Dynamic Overall and Creator Challenges

Stay tuned to realsport101.com: The Home of Sports Gaming News, Guides, Leaks, and Reviews!