NHL 25 was recently released, and the game has gathered mixed opinions from players and critics. Many think this is a solid entry in the NHL franchise, but others share the opposite feeling.
I had the chance to talk with NHL 25 Senior Producer, Chris Haluke, and Senior Game Design Director, Mike Inglehart, in a very insightful interview.
We talked about gameplay changes, how the community has received the game, the lack of changes in the Be a Pro mode, and if the beloved GM Connected mode will make a return, among many other things.
Without further ado, let's dive into this great interview.
Gameplay speed has slowed down this year, what was the reasoning behind this change?
Gamers are tough to please, how do you feel NHL 25 has been received and are you happy with the feedback so far?
What type of content and updates to the game can players expect throughout the year?
What were the main reasons for reworking the Franchise mode, and what made this year the right time to do it?
GM Connected is one of the most beloved features of the NHL franchise. Is there any hope for the feature to return soon?
A part of the community thinks that the Be a Pro mode hasn't received as many changes as it needed. What do you think about that, and are there any plans to make some big changes to the mode in the next installments?
What were some of the big challenges you faced while creating NHL 25?
How do you distinguish between constructive and destructive feedback?
We hope this interview was entertaining, and answered all the questions you had about NHL 25, and the future of the NHL franchise.